Textures
Texture generation and management for terrain rendering
Textures
Welcome to the Textures documentation. This section covers texture generation, management, and optimization techniques for terrain rendering.
Overview
Textures are essential components in terrain rendering that provide visual detail and realism to your landscapes. Our texture system supports various generation methods and optimization techniques.
Key Features
- Procedural Texture Generation: Create textures algorithmically based on terrain parameters
- Texture Blending: Seamlessly blend multiple textures based on height, slope, and other factors
- Mipmap Management: Automatic mipmap generation for optimal performance
- Texture Compression: Support for various compression formats
- UV Coordinate Generation: Automatic UV mapping for terrain meshes