Scattering
Object scattering and distribution across terrain surfaces
Scattering
Welcome to the Scattering documentation. This section covers techniques for distributing objects, vegetation, and other elements across terrain surfaces.
Overview
Scattering systems allow you to populate your terrain with various objects like trees, rocks, grass, and other environmental elements. Our scattering system provides efficient distribution algorithms with natural-looking results.
Key Features
- Rule-Based Distribution: Define scattering rules based on height, slope, and other terrain parameters
- Density Control: Adjust object density across different terrain regions
- Variation System: Automatic variation in object placement, rotation, and scale
- Performance Optimization: Efficient algorithms for large-scale scattering
- LOD Support: Level-of-detail management for scattered objects
- Collision Avoidance: Prevent overlapping of scattered objects